Gaming Storefronts: A Dying Industry?

I never actively thought about this until this morning, when I was in the car with my fiancee driving to work. We pulled into a shopping center (which are in abundance out here in Vegas) so she could hop out of the car and grab us some coffee.

Still half asleep, my eyes lazily explored the surrounding storefronts. It was then that out of the corner of my eye, I notice a GameStop on the other side of the center amidst the generic signage. My mind began to wander (as it often does). I tried to recall the last time I had even stepped foot into a GameStop…I then began to reminiscence about my local EB Games store back home in California (which has been long gone for years now). For a moment I was saddened by the fact that I had A) Not stepped foot inside a gaming store since Modern Warfare 3 was released and B) The possibility that I may be looking at an industry that is beginning to fade away into oblivion.

Sights like this used to fill my heart with I just find myself logging into Steam...
Sights like this used to fill my heart with glee…now I just find myself logging into Steam…

I have done zero research on the actual success of gaming storefronts. I’m merely expressing my feelings and thoughts here, so take everything you read with a grain of salt…but if Video rental storefronts are losing revenue to instantaneous online streaming services like NetFlix and Hulu, then logically wouldn’t that mean that gaming storefronts will eventually suffer a similar fate? Especially considering that cloud gaming, and downloadable titles are starting to become the norm.

I don’t want to drone on about this…just a thought that crossed my mind today…to be honest it makes me a little sad…especially considering some of my best memories were made in game stores…saving up my allowance to skate down with my buddies to peruse shelf upon shelf of games…also bringing along trade ins so as to get the best deal, as well as pass on the fun I’ve had to another lucky gamer…midnight releases…or just chatting it up with the store clerks.

I hope I’m wrong in thinking that gaming storefronts are on the way out. I’ve been gaming since I could remember, and it would be a shame for such great memories to fade away…

2 responses to “Gaming Storefronts: A Dying Industry?”

  1. You make an interesting point comparing it to the video rental business model having shrunk which i agree with. Digital gaming sales have also increased and i myself prefer making purchases this way instead of having to go out of my way to go to a store unless it is for preowned bargains.

    Liked by 1 person

    1. Thank you for your comment! Pre-owned bargains are definitely the saving grace! Also some people much prefer a physical game library as opposed to digital. I don’t want to see physical stores disapear. However, from a business perspective, it costs less to release a digital copy of a game, as there’s that instant gratification of just ticking ‘buy’ which is what this next generation is all about. As mentioned I myself haven’t set foot into a store in ages without much of a second thought, which scares me….thanks again for your comment!

      Liked by 1 person

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